Headquarters are in Tel Aviv, and our staff has expanded to include numerous skilled, devoted, and ambitious individuals.
Our plans for the future are even more fascinating. If you'd like to be a part of our journey, please take a look at the job description below.
What will you do ?
Designing new UI/UX assets and features for our games, creating sketches, mockups, wireframes, Storyboards for animation, and 2D UI assets.
Design new features and game elements that heavily affect the player's experience within our games
Working directly with the Art Director, and Product Owners, and adjust to the games technical and production-related needs.
Creating documentation, producing market research on competitors, and suggesting potential UX/UI innovation avenues.
Collaborating and communicating with other visual designers and developers to ensure that the UI features and systems work as intended.
Developing intuitive UX flows aligned with the game's overall design.
Maintaining a SuperPlay level of quality
At least 1-2 years of experience in a UI/UX position in gaming- A must
High-quality portfolio with examples of UI work in casual mobile gaming style
Excellent knowledge of Adobe (PS)
Fluent English both verbal and written- A must
You're versatile and can adapt to a fast-paced working environment where speed and innovation are key
You're as efficient when designing UX concepts as when creating UI elements
Youre a goal-oriented team player, with a proven ability to meet deadlines and milestones
A good grasp of key art and design fundamentals such as color perspective composition and shape language.
You get bonus points for:
Illustrating and Rendering skills
Unity and 3D software (Maya, Blender)
Familiarity with game engines and the game development process