Required Engineering Director, Editor Platform
Description
The Mission
We are redefining the professional media workflow. While recording is our foundation, the Editor is our future. We are building a world-class, browser-based non-linear editor (NLE) that rivals desktop performance.
In this role, you will own the Editing platform end-to-end. This isn't just about UI components; its about managing a high-performance rendering engine, low-latency real-time synchronization, and a complex distributed backend. You will lead multiple teams of specialized engineers to push the boundaries of what is possible in a web environment.
The Technical Challenge
High-Performance Rendering: We are moving away from standard DOM-heavy video playback. You will oversee the evolution of our rendering pipeline using WebAssembly (WASM), OpenGL/WebGL, and GPU-accelerated processing to ensure frame-accurate editing of 4K media.
Complex Backend Systems: Our backend handles more than just API calls. You will lead the architecture of a real-time, event-sourced system designed to handle complex state mutations across collaborative editing sessions.
AI Integration: Seamlessly embedding generative AI and automated post-production tools directly into the rendering loop without compromising performance.
Architectural Leadership: You will remain deeply hands-on, capable of conducting deep-dive code reviews in C++ or TypeScript, and making high-stakes decisions on memory management and execution threads in the browser.
On Your Day-to-Day
Own the Editor Roadmap: Drive the technical vision for the Editor, balancing the delivery of cutting-edge features with the necessity of architectural refactoring.
Scale the Org: Lead, mentor, and grow multiple team leads and senior individual contributors. You are responsible for the "engineering bar."
Solve the "Hard Parts": Navigate the complexities of browser-side resource constraints, multi-threading in WASM, and synchronizing distributed state in a high-concurrency environment.
Pragmatic Execution: Bridge the gap between "bleeding-edge research" and "production-ready stability," ensuring we ship fast without breaking the user experience.
Description
The Mission
We are redefining the professional media workflow. While recording is our foundation, the Editor is our future. We are building a world-class, browser-based non-linear editor (NLE) that rivals desktop performance.
In this role, you will own the Editing platform end-to-end. This isn't just about UI components; its about managing a high-performance rendering engine, low-latency real-time synchronization, and a complex distributed backend. You will lead multiple teams of specialized engineers to push the boundaries of what is possible in a web environment.
The Technical Challenge
High-Performance Rendering: We are moving away from standard DOM-heavy video playback. You will oversee the evolution of our rendering pipeline using WebAssembly (WASM), OpenGL/WebGL, and GPU-accelerated processing to ensure frame-accurate editing of 4K media.
Complex Backend Systems: Our backend handles more than just API calls. You will lead the architecture of a real-time, event-sourced system designed to handle complex state mutations across collaborative editing sessions.
AI Integration: Seamlessly embedding generative AI and automated post-production tools directly into the rendering loop without compromising performance.
Architectural Leadership: You will remain deeply hands-on, capable of conducting deep-dive code reviews in C++ or TypeScript, and making high-stakes decisions on memory management and execution threads in the browser.
On Your Day-to-Day
Own the Editor Roadmap: Drive the technical vision for the Editor, balancing the delivery of cutting-edge features with the necessity of architectural refactoring.
Scale the Org: Lead, mentor, and grow multiple team leads and senior individual contributors. You are responsible for the "engineering bar."
Solve the "Hard Parts": Navigate the complexities of browser-side resource constraints, multi-threading in WASM, and synchronizing distributed state in a high-concurrency environment.
Pragmatic Execution: Bridge the gap between "bleeding-edge research" and "production-ready stability," ensuring we ship fast without breaking the user experience.
Requirements:
What Will Make You Stand Out?
Leadership Depth: 5+ years of experience leading engineering teams, with at least 2+ years managing other Team Leads or Engineering Managers.
Systems Expertise: A proven track record of building and scaling complex SaaS web applications. Experience with Media/Audio/Video pipelines is a massive advantage.
Deep Technical Fluency: You speak the language of Event Sourcing, distributed systems, and real-time state synchronization.
The "Low-Level" Edge: * Highly Desirable: Experience (or deep interest) in C++, Rust, or WebAssembly.
Highly Desirable: Knowledge of Graphics Rendering (OpenGL, WebGL, shaders, or GPU compute).
Hands-on Mentor: You still love to get into the weeds of an architectural diagram or a tricky performance bottleneck.
Our Stack Highlights
Frontend: React, TypeScript, WebAssembly (WASM), WebGL/OpenGL.
Backend: Node.js, Event Sourcing, Real-time WebSockets, Distributed Microservices.
Infrastructure: High-performance media processing clusters, GPU-accelerated cloud rendering.
What Will Make You Stand Out?
Leadership Depth: 5+ years of experience leading engineering teams, with at least 2+ years managing other Team Leads or Engineering Managers.
Systems Expertise: A proven track record of building and scaling complex SaaS web applications. Experience with Media/Audio/Video pipelines is a massive advantage.
Deep Technical Fluency: You speak the language of Event Sourcing, distributed systems, and real-time state synchronization.
The "Low-Level" Edge: * Highly Desirable: Experience (or deep interest) in C++, Rust, or WebAssembly.
Highly Desirable: Knowledge of Graphics Rendering (OpenGL, WebGL, shaders, or GPU compute).
Hands-on Mentor: You still love to get into the weeds of an architectural diagram or a tricky performance bottleneck.
Our Stack Highlights
Frontend: React, TypeScript, WebAssembly (WASM), WebGL/OpenGL.
Backend: Node.js, Event Sourcing, Real-time WebSockets, Distributed Microservices.
Infrastructure: High-performance media processing clusters, GPU-accelerated cloud rendering.
This position is open to all candidates.


















